http://bugs.winehq.org/show_bug.cgi?id=33606
--- Comment #2 from Andrey Gusev andrey.goosev@gmail.com 2013-06-14 08:33:22 CDT --- Version from 06.06 and 1.6-rc1
err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 6087 fixme:d3d_surface:surface_load_location Unimplemented copy from 0 to SFLAG_INTEXTURE for depth/stencil buffers. err:d3d_surface:surface_modify_location Surface 0x11289600 does not have any up to date location.