http://bugs.winehq.org/show_bug.cgi?id=9665
--- Comment #27 from Martin deadlock@start.no 2009-11-01 06:43:05 --- It still crashes here... using wine version 1.1.32... the crash is still caused by an unhandled exception when it page faults on a read access, trying to follow a null pointer. Probably caused by some function not returning the information the game expects to get when being used, and the game doesn't check the pointer before trying to read from what it points to.