http://bugs.winehq.org/show_bug.cgi?id=22682
Jarkko K jarkko_korpi@hotmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jarkko_korpi@hotmail.com
--- Comment #19 from Jarkko K jarkko_korpi@hotmail.com --- I havent submited patches into wine...
But I read
http://msdn.microsoft.com/en-us/library/windows/desktop/bb172872%28v=vs.85%2...
which is about "D3DXGetShaderInputSemantics".
Basically you just need to add the D3DXGetShaderInputSemantics function to return
"D3D_OK"
And add some stub message.
Could someone try if adding fucntion which returns D3D_OK fixes the issue?