http://bugs.winehq.org/show_bug.cgi?id=13458
Summary: Starcraft hangs in wine-1.0rc2 in dsound Product: Wine Version: 1.0-rc2 Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-dsound AssignedTo: wine-bugs@winehq.org ReportedBy: RonnyPeine@gmx.de
Created an attachment (id=13371) --> (http://bugs.winehq.org/attachment.cgi?id=13371) Tracelog with WINEDEBUG=+dsound
Starcraft hangs at the title screen with no sound if full hardware access is used for audio. I'm using the alsa backend. A backtrace with WINEDEBUG=+dsound is attached (wineexception.log). If i use "Emulation" for audio than the sound works and i can go to the selection screen of the parties. If i start a game, wine crashes with another exception (backtrace without WINEDEBUG set is attached as wineemulexception.log).