http://bugs.winehq.org/show_bug.cgi?id=13046
Wai Ling Tsang simotsa@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |simotsa@gmail.com
--- Comment #8 from Wai Ling Tsang simotsa@gmail.com 2008-06-13 21:01:42 --- (In reply to comment #2)
I was able to workaround the problem a little bit by adding a critical section on This->device->mixlock around IDirectSoundBufferImpl_Lock.
So it looks like the problem is because there are two separate locking mechanisms for dsound - the critical section and the RtlAcquireResource calls on This->lock inside buffer.c
Could you post the patch for this workaround?