https://bugs.winehq.org/show_bug.cgi?id=43607
--- Comment #10 from Fabian Maurer dark.shadow4@web.de ---
WINEDEBUG=+AkibaUU.exe:relay,+AkibaUU.exe:seh,+AkibaUU.exe:tid
Thank you, didn't know that. But for some reason "WINEDEBUG=+AkibaUU.exe:relay wine AkibaUU.exe" makes the game not start up at all, while "WINEDEBUG=+relay" is fine.
Since the game is a D3D11 game, it needs either the staging patches or MaxVersionGL set.
The error seems to be in 'mfplat.dll', if you patch 'MFStartup' to return S_OK it starts.