https://bugs.winehq.org/show_bug.cgi?id=37406
--- Comment #4 from Kimball kdt3rd@gmail.com --- Not sure if it helps, but performing a run with
WINEDEBUG=+d3d,+d3d_surface
produces a large amount of output (not going to post a 450+MB log file), but it seems like the surface is not being updated properly after (during?) a device reset - I see a surface object being enumerated during reset, but the next time it is accessed is when it errors about not having any up to date locations.