http://bugs.winehq.org/show_bug.cgi?id=24544
Wylda wylda@volny.cz changed:
What |Removed |Added ---------------------------------------------------------------------------- Summary|Settlers 7: river or water |Settlers 7: incorrect water |textures are displayed |textures when shader |incorrectly |quality is set to Medium or | |High
--- Comment #2 from Wylda wylda@volny.cz 2010-09-27 15:00:28 CDT ---
The problem can be worked around by setting shader quality to low. So:
* "Low shader quality" ~ displays the water normally
* "Medium shader quality" ~ static black and white lines (see attachment in comment #2)
* "High shader quality" ~ moving black and white lines instead of displaying the river texture
winetricks d3dx9 won't help.