http://bugs.winehq.org/show_bug.cgi?id=12051
--- Comment #21 from Alexander Dorofeyev alexd4@inbox.lv 2008-11-17 13:38:58 --- Well, I think this bug is fixed since 1.1.5 by this:
commit 27b8f719ca7f26e1edbec6f7e46cc612dce12b41 Author: Henri Verbeet hverbeet@codeweavers.com Date: Wed Sep 10 11:08:10 2008 +0200
wined3d: Fix the half pixel offset.
Turns out the original fix was correct for fixed function, but for the wrong reason. The shader path was already correct. This fixes a regresssion introduced by 932e95c111118b643650d6643e47be0ddb5528a1.
This patch seems to make the problem disappear. Makes perfect sense considering the patch which caused regression. I tested with all default settings, thus ORM=backbuffer.
Tobias, I don't quite understand your last comment - are you saying that you are still seeing this with ORM=backbuffer? If not this may be closed as fixed.