http://bugs.winehq.org/show_bug.cgi?id=24939
--- Comment #3 from Xavier Vachon xvachon@gmail.com 2010-11-03 15:11:51 CDT --- (In reply to comment #0)
Created an attachment (id=31582)
--> (http://bugs.winehq.org/attachment.cgi?id=31582) [details]
Mscodescan output
Main crash line :
fixme:actctx:parse_depend_manifests Could not find dependent assembly L"Microsoft.VC80.CRT" (8.0.50727.762) wine: Call from 0x7ed70992 to unimplemented function msvcr80.dll._fseeki64, aborting
winetricks vcrun2005 works around it.
Output from mscodescan attached.
Tried again in git today, with workaround d3dx9_36 the game still fails to load, but I see no indication of an issue with msvcrt. Using overrides vcrun2005 and d3dx9 does not help either. Should this be marked as fixed and a new bug filed for the loading issue?
xavier@xavier-pc /wine/crysis/drive_c/jeu/Bin32 $ wine Crysis.exe fixme:win:EnumDisplayDevicesW ((null),0,0x73e300,0x00000000), stub! fixme:win:EnumDisplayDevicesW ((null),0,0x73e22c,0x00000000), stub! fixme:win:EnumDisplayDevicesW ((null),0,0x73e328,0x00000000), stub! fixme:d3d:swapchain_init Add OpenGL context recreation support to context_validate_onscreen_formats fixme:d3d:swapchain_init Add OpenGL context recreation support to context_validate_onscreen_formats fixme:d3d:debug_d3dformat Unrecognized 0x34324644 (as fourcc: DF24) WINED3DFORMAT! fixme:d3d:wined3d_get_format Can't find format unrecognized (0x34324644) in the format lookup table fixme:d3d:debug_d3dformat Unrecognized 0x36314644 (as fourcc: DF16) WINED3DFORMAT! fixme:d3d:wined3d_get_format Can't find format unrecognized (0x36314644) in the format lookup table fixme:d3d:debug_d3dformat Unrecognized 0x4c4c554e (as fourcc: NULL) WINED3DFORMAT! fixme:d3d:wined3d_get_format Can't find format unrecognized (0x4c4c554e) in the format lookup table fixme:win:EnumDisplayDevicesW ((null),0,0x73dfbc,0x00000000), stub! fixme:d3d:debug_d3dformat Unrecognized 0x434f5441 (as fourcc: ATOC) WINED3DFORMAT! fixme:d3d:wined3d_get_format Can't find format unrecognized (0x434f5441) in the format lookup table fixme:d3d_surface:IWineD3DVolumeImpl_Map (0xe4906d8) : pBox=(nil) stub fixme:d3d_surface:IWineD3DVolumeImpl_Map (0xe4906c0) : pBox=(nil) stub fixme:xinput:XInputGetCapabilities (0 1 0x1051ea1c) fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x7466d08,0x7466c08): stub fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x7466d08,0x7466c08): stub err:mmtime:TIME_MMTimeStop Timer still active?!