http://bugs.winehq.org/show_bug.cgi?id=15925
--- Comment #27 from Adys adys.wh+winehqdotorg@gmail.com 2008-12-06 22:46:31 --- (In reply to comment #26)
I've now tried running Wow in OpenGL and D3D mode on Windows XP. My experience is that while both modes provide higher framerates than Wine, D3D is much better performing for my hardware in Windows than OpenGL. In particular, I've seen framerates of:
(all in the horde stronghold of Alterac Valley) Windows XP, OpenGL: 29 fps average Windows XP, Direct3D: 51 fps average Wine 1.1.5, OpenGL: 14 fps average
(In reply to comment #23)
I'm running 8800gtx with the 177.80 drivers, 2 gigs of ram, AMD 6400+ dual core running under opensuse 11 and Wine 1.1.8 in OpenGL mode(D3D crashes the game). I've noticed a big FPS drop with the new patch. BT was perfectly playable with about 40-60 fps during intense boss battles and trash. After the patch it chugs along at 15 fps, which is playable its just hard on the eyes. Sunwell, Battle for Mount Hyjal, and Serpentshrine Cavern also surfer.
Also since the time I've been in Northrend (only lvl 72 ATM) when inside Warsong Hold I get decent FPS but it jitters every 2 seconds. Enabling or disabling GL_ARB_vertex_buffer_object shows no obvious difference ether.
When its all said and done, I confirm this bug.
Could you try the new nVidia 180.11 beta drivers? I've had *huge* performance improvements with them.
If you're faced with further crashes with those beta drivers, please have a look at bug 16311.