http://bugs.winehq.org/show_bug.cgi?id=31442
--- Comment #16 from voidcastr voidcastr@gmail.com 2012-10-01 09:41:14 CDT --- Created attachment 41903 --> http://bugs.winehq.org/attachment.cgi?id=41903 startup without -dx9single flag
I just created two GW2 startup logs for a mutual comparison: - first one: with -dx9single flag - second one: without the flag
As you can see, the second one includes several instances of the line "fixme:d3d:wined3d_occlusion_query_ops_get_data 0x398c9598 Wrong thread, returning 1."
These lines are missing in the log created when starting the game with the -dx9single flag. But when doing so, a single line "fixme:d3d:state_zfunc D3DCMP_NOTEQUAL and D3DCMP_EQUAL do not work correctly yet." is present which is not there when omitting the flag.
(Hint: "meld" is a nice GUI tool to compare logs like that.)
I activated no special debug channels -- this is just "wine Gw2.exe &> log.txt".
Any of the above might or might not be related to the cause of the freeze bug we experience when trying to chat or name a character.