https://bugs.winehq.org/show_bug.cgi?id=40164
Christopher Joseph Dean Schaefer disks86@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |disks86@gmail.com
--- Comment #9 from Christopher Joseph Dean Schaefer disks86@gmail.com --- Personally I think it would be better to have to D3d to Vulkan code separate from the main codebase. As long as Wine can pass calls through to the native vulkan library and translate the WSI extensions it should be sufficient. I've personally been working on wrapper library that implements the D3d9 interfaces using vulkan. Once I have a little more functionality in place I plan to test it under Wine.
https://github.com/disks86/SchaeferGL