http://bugs.winehq.org/show_bug.cgi?id=12632
Alex Villacís Lasso a_villacis@palosanto.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |a_villacis@palosanto.com
--- Comment #2 from Alex Villacís Lasso a_villacis@palosanto.com 2008-04-17 15:02:15 --- Hello, it's me a_villacis from www.ecualug.org.
Unfortunately the default console output is not informative enough to see what is going on. If you see a dialog box complaining about the crash, the crash is most probably being captured by the SEH (Structured Exception Handler) framework. In that case you should try running with the "seh" channel active. The channels are indicated by tags on each debugging message in the console output. For example, "win" is the channel in which the message fixme:win:SetLayeredWindowAttributes (0x200d2,0x00000000,255,2): stub!) appears.
To enable one or more channels, you should set the WINEDEBUG environment variable to indicate which channel (or channels) should be activated:
bash$ WINEDEBUG=+seh wine mspub.exe > capture.txt 2>&1
The line above should enable the "seh" channel and send all console output to the file capture.txt. The "2>&1" bit at the end is required to capture both standard error and standard output on the same file.
To tag more channels, add their names with commas, such as :
bash$ WINEDEBUG=+seh,+msvcrt wine mspub.exe > capture.txt 2>&1
Please attach the capture, and label it as the one with +seh channel active. Remember that it should be attached to the bug, not pasted in the message.
A screenshot of the problem would be nice too.