https://bugs.winehq.org/show_bug.cgi?id=55283
Zeb Figura z.figura12@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|REOPENED |RESOLVED Resolution|--- |FIXED Fixed by SHA1| |70dc4a6a1d9e96a2d94f8fa99e7 | |a89640325af96
--- Comment #13 from Zeb Figura z.figura12@gmail.com --- gitlab seems to be fixed after https://source.winehq.org/git/wine.git/commitdiff/70dc4a6a1d9e96a2d94f8fa99e7a89640325af96. I suspect there's still a deeper problem here—simply leaking two d3d devices shouldn't be enough to push us over the edge—but at least the crash is gone.