http://bugs.winehq.org/show_bug.cgi?id=15926
Nephyrin zey Nephyrin@nephyrin.net changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |Nephyrin@nephyrin.net
--- Comment #2 from Nephyrin zey Nephyrin@nephyrin.net 2008-11-08 21:34:58 --- This is *NOT* a login-screen only problem. I have had this very issue since 3.0 was released, with the whole game. It is shader (and possibly/probably nvidia) related.
Disabling pixel shaders in winecfg *seems to completely solve* this issue for me.
This seems to be a separate and distinct issue from the general FPS drop 3.0 brought on, though they could easily be confused. I have noticed a maybe ~10fps drop, which is probably just the new rendering engine vs a specific wine issue.
What happens:
The game will start, initially, just fine. After playing for a while, it will start to 'hiccup' - full FPS, but ~100ms freezes every few seconds, seemingly random.
I have a macro bound to "/script RestartGx();" which restart's WoW's rendering engine - this will solve the problem for a short while, usually only 10 minutes or so. The amount of time this buys me shrinks each time. Eventually it's unplayable. The hiccuping gets worse and worse.
Restarting WoW makes things better for a short time, but like above, less and less each time. Exiting WoW while this bug has been occuring causes CPU usage to stick at 100% for a full few minutes before WoW.exe finally leaves. Memory usage steadily declines during this period.
--> Eventually, no matter what, WoW is unplayable until a *Full X Restart*. Even if wine is completely closed. This heavily indicates some kind of nvidia trouble - I've tried 177.80, and 177.61.02 (OpenGL 3 dev release) versions, but not many others yet
Let me know if there's anything i can try or help test - I miss my pretty bloom effects :P