https://bugs.winehq.org/show_bug.cgi?id=41118
Bug ID: 41118 Summary: We Happy Few (UE4) crashes with "D3DRHI->GetFactory()->CreateSwapChain(DXGIDevice,&Swa pChainDesc,SwapChain.GetInitReference())" Product: Wine Version: 1.9.16 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: fjfrackiewicz@gmail.com Distribution: ---
Created attachment 55326 --> https://bugs.winehq.org/attachment.cgi?id=55326 Terminal output Wine-1.9.16-107-g882980c
Now that this bug is fixed https://bugs.winehq.org/show_bug.cgi?id=40846 We Happy Few crashes on something else entirely.
Here's my current configuration:
Wine-1.9.16-107-g882980c One freshly made 64-bit prefix where I ran "winetricks vcrun2015" to work around this bug: https://bugs.winehq.org/show_bug.cgi?id=41090 GOG version of the game
One thing to note is that unlike all the other UE4 games I have been reporting this one does not flash a crash dialogue box with the name of the error and this:
wine: Unhandled page fault on read access to 0x00000000 at address 0x140c40c0f (thread 0194), starting debugger...
is just the game's crash reporter crashing so nothing to do with the error at hand :)
Terminal output attached. Please let me know if you need any WINEDEBUG= logs :)