https://bugs.winehq.org/show_bug.cgi?id=48715
Bug ID: 48715 Summary: a freeze by waiting Product: Wine Version: 5.3 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: winegstreamer Assignee: wine-bugs@winehq.org Reporter: galtgendo@o2.pl Distribution: ---
Created attachment 66587 --> https://bugs.winehq.org/attachment.cgi?id=66587 WINEDEBUG log (ole,strmbase,gstreamer,quartz,mfplat)
Something odd is happening here. A WolfRPG game that works fine for the most part, but in one place it freezes. This happens upon a map transition, which implies a BGM change. The freeze is a never ending MediaEvent_WaitForCompletion.
Odd part is that upon disabling winegstreamer via WINEDLLOVERRIDES, the sounds continues to work (probably going through dsound filter), but the freeze is averted.
The last log entry before sequence that triggers the freeze in the log is 'is being unloaded while mapped' line.