https://bugs.winehq.org/show_bug.cgi?id=38158
--- Comment #6 from Ken Thomases ken@codeweavers.com --- (In reply to fulopm from comment #4)
I have the same problem. I got an error when I'm trying to run a game with Wine (see attachment opengl_error_mac.png). I have a Macbook Air, with Intel HD Graphics 6000, which supports opengl 3.1 and 3.2 features.
Can you please help me?
I'm afraid there's no help to be had. With OpenGL 3.1 and later, the version number is not enough information. There are different "flavors" of OpenGL. Just because your card "supports opengl 3.1 and 3.2 features" doesn't mean that a game that wants "OpenGL 3.1+" can be satisfied. The game presumably needs the "compatibility" flavor of OpenGL 3.1. MacOS doesn't provide that flavor, it only provides the "core" flavor. A game would have to specifically look for the core flavor in order to get it. Your game is not prepared to work with the core flavor of OpenGL 3.1+. So, it can't work on MacOS and there's nothing that Wine can do about that.