http://bugs.winehq.org/show_bug.cgi?id=27234
--- Comment #4 from Commander Commander.Alchemy@gmail.com 2011-05-21 18:20:45 CDT --- (In reply to comment #3)
"EQ overflowing" happens when the X server stops processing events, typically because a driver is e.g. stuck in a loop or waiting for the result of an ioctl. This is almost certainly a bug in fglrx. There's a very small chance it's in the X server itself, but I doubt it. It's not a Wine bug, by definition. Even if Wine does something wrong here, it's not allowed to lockup the X server.
Understood, but if its a fglrx issue, is there a way to make wine avoid the issue why it gets into the loop. This loop issue only occurs when clicking log in on the char and its loading up the 3d station environment/space.
Sometimes it happens not so frequent but last time when trying to debug a wine-git i had 11 out of 13 launches that ended up in a Xorg loop.