http://bugs.winehq.org/show_bug.cgi?id=36562
Bug ID: 36562 Summary: Leisure Suit Larry: Magna Cum Laude : 3D models rendered incorrectly Product: Wine Version: 1.7.19 Hardware: x86 URL: http://www.gamershell.com/download_8478.shtml OS: Linux Status: NEW Keywords: download Severity: minor Priority: P2 Component: directx-d3d Assignee: wine-bugs@winehq.org Reporter: gyebro69@gmail.com
Created attachment 48654 --> http://bugs.winehq.org/attachment.cgi?id=48654 terminal output
The bodies of the 3D characters in the game are messed up: their heads, legs and arms are separated as if they didn't belong to their bodies. At first, I thought this could be the same as bug #6955, but the latest patch from #6955 (applied on 1.7.19) doesn't correct the issue.
The only remarkable line in the terminal:
fixme:d3d:wined3d_device_set_software_vertex_processing device 0x13a430, software 0x1 stub!
This line is absent when running the game with the vertex blending patch applied, yet, 3D models are not rendered correctly.
Fedora 20 Nvidia binary drivers 337.19