https://bugs.winehq.org/show_bug.cgi?id=42940
Tobias (:Tobbi) Markus tobbi.bugs@googlemail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Resolution|--- |FIXED Status|NEW |RESOLVED
--- Comment #5 from Tobias (:Tobbi) Markus tobbi.bugs@googlemail.com --- (In reply to Ken Thomases from comment #4)
I have submitted a patch that should fix this. You'll still need to use OpenGLSurfaceMode=behind. https://source.winehq.org/patches/data/133655
The patch is working fine in wine 2.8.
One more question: Would it be possible to automatically set the OpenGLSurface mode setting on an application-level depending on whether UI components need to draw in front of the GL surface?