http://bugs.winehq.org/show_bug.cgi?id=9774
Summary: Max Payne 1.05 - T-junction-like graphic bugs Product: Wine Version: 0.9.45. Platform: PC-x86-64 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: wine-directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: liquid.acid@gmx.net
Hi there,
I recently installed Max Payne on Wine and I'm now in the progress of playing the entire game on my Linux machine. It works fine but I encountered some graphical bugs.
The bug is somehow like the old t-junction errors (I know them from my half-life mapping experiences), causing single flashing pixels of some odd color at points where game geometry is put together. Most of the time at polygon edges. This errors appear nearly everywhere in the game, sometimes you hardly notice them, but sometimes they are very intense.
I know for sure that when I played the game on my Windows machine there we no t-junction errors at all.
I would like to supply some screenshots to illustrate the problem, but the integrated screenshot functionality doesn't seem to work. It simply outputs a completly black TGA file. I'm going to file another bugreport for this one.
Any idea how to get a screenshot with another method?