http://bugs.winehq.org/show_bug.cgi?id=25930
Summary: Wine does not find 32bit fglrx modules and use software rendering instead Product: Wine Version: 1.3.12 Platform: x86-64 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: linuxuser-sky@gmx.de
Created an attachment (id=33053) --> (http://bugs.winehq.org/attachment.cgi?id=33053) WINEDEBUG=+wgl log
I'm running a Sidux 64 bit install and fglrx is working fine with native games.
However wine does not detect the fglrx 32 bit libs correctly i think cause every game i tried (Generals/ZeroHour/Farcry) is falls back to software rendering (everything is slow and choppy).
When i did the wine compile there was no error only a warning about OpenCLI or something.
There was not the typical OpenGL not found not 3D warning.
I tried to put wine in the right direction with:
LIBGL_DRIVERS_PATH=/usr/lib32/dri
but this did not solve the problem. In /usr/lib32/dri are the fglrx.so module so it is the right place.
Attached the WINEDEBUG=+wgl log.
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