http://bugs.winehq.org/show_bug.cgi?id=23012
--- Comment #11 from Henri Verbeet hverbeet@gmail.com 2011-12-14 14:52:09 CST --- (In reply to comment #10)
Also I couldn't see much of a speed difference between AlwaysOffscreen on/off, but I tested only a little bit.
It evens about out when we have to share depth/stencil data between onscreen and offscreen rendering. Sometimes it's even a little faster in that case. But keeping it disabled is typically somewhat faster for the case where we never have to copy the depth data.