http://bugs.winehq.org/show_bug.cgi?id=32416
Bug #: 32416 Summary: Wizard101 launcher does not close window after launching client, has to be killed Product: Wine Version: 1.5.19 Platform: x86 OS/Version: Linux Status: NEW Severity: normal Priority: P2 Component: directx-d3dx9 AssignedTo: wine-bugs@winehq.org ReportedBy: dimesio@earthlink.net CC: wine-bugs@winehq.org Classification: Unclassified
WizardLauncher.exe no longer closes its window after WizardGraphicalClient.exe is started. This does not stop the game from running--the launcher window stays behind the game--but when exiting the game the launcher window is still there, unrefreshed, and the process has to be killed. The system monitor shows the launcher using 10-11% CPU throughout the whole time; this is more than usual (used to be 5-9%).
Regression test results:
4159758c9786264313c26c55e22123a31d5c2065 is the first bad commit commit 4159758c9786264313c26c55e22123a31d5c2065 Author: Henri Verbeet hverbeet@codeweavers.com Date: Mon Nov 26 22:52:37 2012 +0100
d3dx9: Avoid LPD3DXPRTCOMPBUFFER.
:040000 040000 e4694d8216f7f5515192f1bdff181bd4a03398ef 4710cb3050ce1d828e5d3b866845937ed18afec8 M include
The patch does not revert cleanly.