http://bugs.winehq.org/show_bug.cgi?id=24010
--- Comment #5 from GyB gyebro69@gmail.com 2011-08-16 12:18:02 CDT --- Might be related so I'd like to note that Louis Lenders wrote 3 patches which fix bug #28008. With those patches applied I see the following changes when trying to connect to a multiplayer game in Two Worlds:
1) the game responds with a 'Connection failed' message if I try to connect to a game (this has never seen before) 2) the dplay related fixmes in the terminal changed into: fixme:dpnet:IDirectPlay8PeerImpl_GetSPCaps (0x611354b0)->(0xabbd60,0xaa8f04,0): stub fixme:dpnet:IDirectPlay8PeerImpl_SetPeerInfo (0x611354b0)->(0x1b6f570,(nil),(nil),80000000): stub fixme:dpnet:IDirectPlay8PeerImpl_Host (0x611354b0)->(0x1b6f594,0xaa8698,1,(nil),(nil),(nil),0): stub
Joining to a multiplayer game is still not working, even if native directplay components are installed.
Wine-1.3.26