http://bugs.winehq.org/show_bug.cgi?id=16149
Summary: Star Wars Rebellion: tactical battle mode crashes game Product: Wine Version: 1.1.8 Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: appleshampooid@netscape.net
Created an attachment (id=17394) --> (http://bugs.winehq.org/attachment.cgi?id=17394) console output
Star Wars: Rebellion will crash when you try to enter tactical battle mode (when two fleets meet over a planet). The fastest way to reproduce the bug is to start a new game as the Rebellion and move your closest fleet to Coruscant, then bump the game speed up to Fast and you'll get a battle alert within a minute. Once you take control of the battle, you can issue orders while still paused, although the starfield is blank and doesn't show any of the ships. As soon as you unpause the battle or click in the starfield, the game will crash.
NOTE: I'm using the native DLLs for d3drm.dll and d3dxof.dll. The problem with d3drm.dll is described in bug 8232, but it doesn't look like it's getting fixed any time soon. From the console output, I'm pretty sure this bug would still cause the game to crash even if the wine DLLs for those libraries worked (the errors seem to be coming from other wine DLLs, not the native ones). Other than those DLLs, I'm running it with a fresh .wine directory on 1.1.8.
Console output is attached, please let me know if you'd like me to enable any other debug flags. Note that the error which is listed the first few times in the file is pumped out constantly for the duration of the game, so I'm not sure if its relevant. I've snipped off the top of the logfile until right before you enter battle mode and it crashes.
Unfortunately I don't believe the game is available for free download. I'm running Ubuntu 8.04. Thanks for taking a look.