https://bugs.winehq.org/show_bug.cgi?id=44686
Bug ID: 44686 Summary: osu!: audio really freaks out on a couple of beatmaps Product: Wine Version: 3.3 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: yalterz@gmail.com Distribution: ---
There's a collection of osu! beatmaps https://osu.ppy.sh/b/1316677&m=3 where the sound completely freaks out and starts playing garbled mess.
Example: https://streamable.com/oaxi9 Note that it actually sounds much worse than on this video because OBS (the recording software) happens to drop most of the broken audio.
I suspect this has something to do with the map having unusually long hitsound samples (that is, sounds that play on each key press) because this doesn't seem to occur on any other beatmap.
This happens with both sound=alsa and sound=pulse. In the attached log (with lots of WINEDEBUG flags) I'm using sound=alsa. Log (19M, gzipped, too large to attach): https://drive.google.com/open?id=1jZHPj9xAcDvW82VnJwky_vXL4ZyCU5vq
It's not a recent regression, it's been happening for a while.
Arch Linux x64 32-bit wineprefix