https://bugs.winehq.org/show_bug.cgi?id=58064
Bug ID: 58064 Summary: Unreal 2 hangs with a black screen when switching to 1440X900 resolution Product: Wine Version: 10.5 Hardware: x86-64 URL: https://community.pcgamingwiki.com/files/file/265-unre al-ii-the-awakening-single-player-demo/?do=download&cs rfKey=dbe29bc7b5c23e8ee79b15e743414902 OS: Linux Status: NEW Keywords: download, regression Severity: normal Priority: P2 Component: winex11.drv Assignee: wine-bugs@winehq.org Reporter: gyebro69@gmail.com CC: rbernon@codeweavers.com Regression SHA1: ab2b7ebfcd78f6a74068a5a79d90ee6fcf235a12 Distribution: ArchLinux
Unreal 2 starts in 1024X768 resolution and switching between 640X480, 800X600 or 1024X768 modes works properly, however when I try to switch to 1440X900 in the video options menu, the game hangs with a black screen and Unreal2.exe is consuming 100% CPU. 1440X900 is the max. resolution that my monitor supports.
Used to work before commit ab2b7ebfcd78f6a74068a5a79d90ee6fcf235a12 winex11: Use win32u generic wgl(Get|Set)PixelFormat(WINE).
The same commit causes similar issue (black screen and game .exe pegging the CPU) when trying to start the following games: Art of Murder: Cards of Destiny https://store.steampowered.com/app/836770/Art_of_Murder__Cards_of_Destiny/
Art of Murder - Hunt for the Puppeteer https://store.steampowered.com/app/832540/Art_of_Murder__Hunt_for_the_Puppet...
Chronicles of Mystery: The Scorpio Ritual https://store.steampowered.com/app/34800/Chronicles_of_Mystery_The_Scorpio_R...
OpenGL vendor string: NVIDIA Corporation OpenGL renderer string: NVIDIA GeForce GTX 1660 SUPER/PCIe/SSE2 OpenGL core profile version string: 4.6.0 NVIDIA 570.133.07