http://bugs.winehq.org/show_bug.cgi?id=33436
--- Comment #2 from Felix Hädicke felixhaedicke@web.de 2013-04-21 14:18:03 CDT --- Created attachment 44245 --> http://bugs.winehq.org/attachment.cgi?id=44245 Second workaround patch - disable SetCursorPos function
I don't know why the game frequently calls SetCursorPos(), but disabling this function (makting a stub out of it) helps and seems to be a better workaround for this game. At least if XInput2 is used, the movement restrictions of the other patch seem to be gone - but this ist not really intensely tested.