https://bugs.winehq.org/show_bug.cgi?id=49518
Bug ID: 49518 Summary: Grim Dawn leaks shared memory after upgrade to Wine 5.12 Product: Wine Version: 5.12 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: andysem@mail.ru Distribution: ---
After a few hours of gameplay Grim Dawn consumes around 10 GiBs of shared memory, as reported by KDE System Monitor (KSysGuard). At that point the game stopped running because of:
err: DxvkSubmissionQueue: Failed to sync fence: VK_ERROR_DEVICE_LOST err: DxvkSubmissionQueue: Command submission failed: VK_ERROR_DEVICE_LOST
The game audio continued to play and it sounded like it was reacting to keypresses, but the display image was frozen.
I'm not sure what kind of memory is reported as shared memory, but given that it ends with a DXVK error, it looks like it may be GPU memory.
This did not happen with Wine 5.10.
Kubuntu 20.04 x86_64, Nvidia driver 440.66.17 (RTX 2080 Ti with 11 GiB VRAM), DXVK 1.7.