https://bugs.winehq.org/show_bug.cgi?id=42785
--- Comment #7 from Alistair Leslie-Hughes leslie_alistair@hotmail.com --- (In reply to Andrey Gusev from comment #5)
Installed OpenAL -> crashes at launch. Installed OpenAL, dsound set to disabled -> no crashes and no sound. Installed OpenAL, dsound set to native -> no crashes and sound just for cutscenes.
Uninstalled OpenAL, dsound set to builtin - > sound and no crashes.
Thanks. Setting *openal32 to builtin the game started.
Maybe we should remove the code below in openal32 and allow builtin to be the default.
case DLL_WINE_PREATTACH: return FALSE; /* prefer native version */