http://bugs.winehq.org/show_bug.cgi?id=16498
GameZelda gamezelda2@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |gamezelda2@gmail.com
--- Comment #2 from GameZelda gamezelda2@gmail.com 2008-12-21 04:38:46 --- The process crashes on "strlenW" (unicode.h), since a NULL pointer is passed from "resolve_keypath" (called on "comp->FullKeypath = resolve_keypath( package, comp );")
The NULL pointer comes from the following line in resolve_keypath: key = MSI_RecordGetString(row, 3);
The record type is "MSIFIELD_NULL", but it should be "MSIFIELD_WSTR". "MSI_RecordGetString" returns NULL since of that, and this NULL pointer is passed to strlenW.