http://bugs.winehq.org/show_bug.cgi?id=31883
--- Comment #6 from Kevin Meyer billy65bob@gmail.com 2012-10-04 22:13:04 CDT --- Oh bluh... I just realised I only built the 64bit version of the library. I've now built the 32bit version as well...
The program now initialises to 7-8 FPS, I've been unable to make it freeze/lock-up after multiple attempts. After some pause/resume invocations, it runs at the intended 60 FPS.