http://bugs.winehq.org/show_bug.cgi?id=13313
--- Comment #6 from Sergei Vasilyev nolar@nolar.info 2009-01-09 12:42:20 --- PS#1: Appling the patch http://bugs.winehq.org/attachment.cgi?id=18409 from http://bugs.winehq.org/show_bug.cgi?id=12453 did not helped (though changed colors and textures in few places).
PS#2: When lift achieved its bottom position, speed had normalized by its own. I think there was some object or texture or something else near that point, and it triggered these errors:
fixme:d3d_surface:fb_copy_to_texture_direct Doing a pixel by pixel copy from the framebuffer to a texture, expect major performance issues err:d3d_surface:fb_copy_to_texture_direct Texture filtering not supported in direct blit fixme:d3d:state_zfunc D3DCMP_NOTEQUAL and D3DCMP_EQUAL do not work correctly yet fixme:d3d_surface:fb_copy_to_texture_direct Doing a pixel by pixel copy from the framebuffer to a texture, expect major performance issues err:d3d_surface:fb_copy_to_texture_direct Texture filtering not supported in direct blit ...