https://bugs.winehq.org/show_bug.cgi?id=41585
Matteo Bruni matteo.mystral@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Resolution|--- |INVALID Status|UNCONFIRMED |RESOLVED Summary|Unreal Engine games assume |Rogue Operatives and |OpenGL under Windows XP |Streamline fail to start |even when only DX11 is |with Windows version set to |available |Windows XP
--- Comment #18 from Matteo Bruni matteo.mystral@gmail.com --- (In reply to C0rn3j from comment #16)
I made separate reports for Rogue and Streamline and changed the title.
If someone can confirm that this is normal UE behaviour I'll close this as invalid.
Comment 7 seems right on point. Apparently setting the Windows version to XP triggers UE4 to fallback to OpenGL while these games only bundle the resources for d3d11.
If someone wants to double-check, you might try to run the game on Windows XP (or maybe a newer Windows version but setting XP compatibility for the executable) and see if the same failure happens there.