http://bugs.winehq.org/show_bug.cgi?id=10603
--- Comment #19 from Henri Verbeet hverbeet@gmail.com 2013-08-01 04:56:56 CDT --- (In reply to comment #18)
I get spammed by these messages.
err:d3d_surface:surface_upload_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glTexSubImage2D @ surface.c / 2353 err:d3d:wined3d_debug_callback 0x1964b0: "GL_INVALID_ENUM in glTexSubImage2D(incompatible format = GL_FALSE, type = GL_FALSE)".
It looks like missing s3tc or floating point texture support in your GL drivers, but I'd need more complete output to say for sure. (In particular, any "No GL internal format for format ..." messages from surface_allocate_surface().)
And yeah, that's unrelated to this bug.