http://bugs.winehq.org/show_bug.cgi?id=17455
Summary: UnrealED 2: Cannot manipulate the viewports in any way. Product: Wine Version: unspecified Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: nbowler@draconx.ca
Created an attachment (id=19534) --> (http://bugs.winehq.org/attachment.cgi?id=19534) Log of UnrealED session
Now that bug 7451 is fixed, it is possible to start the unreal editor. Everything works... except for any kind of viewport manipulation (which is done by clicking and dragging in the viewport with various combinations of shift, control, etc.) As a result, it is impossible to use the editor because you simply cannot see all parts of the map nor move things around in the viewports.
It is, however, possible to subtract a cube and then apply textures to the surfaces that are initially visible by clicking on them in the viewport.
This may affect other versions of the unreal editor, but I am not sure.
The attached log was output when starting an unrealed session, attempting to click and drag on the main viewport, then quitting. However, all of the log messages were output before I touched the viewport.