http://bugs.winehq.org/show_bug.cgi?id=11506
--- Comment #12 from CN Gnome cngnome@gmail.com 2009-01-19 15:09:24 --- A bit more browsing for the cause of this. I found out, that the version that I have, is not updated correctly via nwn2 autopatcher! Updates are incremental and individual patches do not apply all the changes and this will crash dm toolkit :
http://www.gamefaqs.com/boards/genmessage.php?board=922154&topic=4351217...
You need to go here : http://nwvault.ign.com/View.php?view=NWN2Articles.Detail&id=230#english
1. Fetch all English patches. 2. cp *.zip to your nwn2 install directory. DO NOT UNZIP them! 3. Unplug your nic to prevent net based autopatcher 4. Run nwupdate for all of them. After each patch, restart nwudpate.exe
I actually tried all of them and found out that those that the original message from gamefaqs told that various of them worked on windows, actually very few did on wine.
These worked : 1.12.1295 1.13.1407 - First time in this program, resources are loaded - Everything not related to drawing seems to work, - Drawing was again extremelly slow.
But as the chain of events on this bug are that :
1. pixel format R32F is emulated using RGBA32F inside wined3d because it isn't offered natively in OpenGL. 2. That menus are fixed as said later on. 3. The fix for the 'black window' won't fix performance though.
Then I would close this as not valid or not solvable. I see no point of continuing to keep this open.