http://bugs.winehq.org/show_bug.cgi?id=11628
Summary: Gekkeiju Online: Bad audio sync/latency Product: Wine Version: 0.9.54. Platform: PC-x86-64 URL: http://appdb.winehq.org/objectManager.php?sClass=version &iId=10780 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P3 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: benjo316@hotpop.com
Overview:
Audio is handled or synced incorrectly, and "echos" the entire time while you play the game.
Steps to Reproduce:
1) Open the program. 2) After the auto-updater finishes, start playing. 3) Listen to the sounds.
Actual Results: What the application did after performing the above steps.
Audio (music and effects) sounds like it is echoing(like in kobodeluxe when the latency/frequency is set incorrectly).
Expected Results:
Audio should play clearly.
Additional Information:
I currently cannot retest with version 0.9.55 on Ubuntu 8.04, because of a bug[1] that currently causes Wine to segfault. As soon as that bug is resolved I will come back with an account of if it runs on the latest version of wine(currently 0.9.55), and, if not, output from the console.
Anyone else who can confirm or provide extra details is welcome to.
[1] https://bugs.launchpad.net/ubuntu/+source/wine/+bug/191575