http://bugs.winehq.org/show_bug.cgi?id=20210
--- Comment #27 from Paul Chitescu paulc@voip.null.ro 2010-03-04 12:47:57 --- (In reply to comment #26)
Great, I saw commit 1d39e74c7aee86b8a142c0625e406504f9b47640 in today's git, so I recompiled wine and it is working now, thank you Paul. This bug can be closed now.
BTW This is not connected to this bug, but there is one really noise fixme in RCT3 log: fixme:quartz:AsyncReader_QueryInterface No interface for {56a868b3-0ad4-11ce-b03a-0020af0ba770}! Output from 1 min of game play is approx 5MB big! Would it be possible to silence this?
Should be silenced now by commit af2bed44f89bcbf31748e95fe1eb696ae1cab916
I am curious - was this frequent FIXME happening before adding SampleGrabber to wine? Or some sound was missing completely?