http://bugs.winehq.org/show_bug.cgi?id=20467
--- Comment #14 from Henri Verbeet hverbeet@gmail.com 2011-03-23 12:29:50 CDT --- (In reply to comment #13)
No, it doesn't. Basically the same output except for the different memory addresses, that the crash now occurs in a read access where the previous had the unhandled exception in a write access and that the function in which it happens is now "IDirect3DDeviceImpl_7_Release" (instead of "IWineD3DDeviceImpl_SetIndexBuffer"). Everything else matches line for line AFAICS. Sill attached a new version of the log for you to check.
I think that's (minor) progress, actually. The crash seems to suggest "d3d_target" is NULL at that point. Could you create a +ddraw,+d3d,+d3d_surface log and attach it here?