http://bugs.winehq.org/show_bug.cgi?id=17774
Summary: Fable crashes on starting a new or existing game Product: Wine Version: 1.1.11 Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: fernando@cmartins.nl
Created an attachment (id=20002) --> (http://bugs.winehq.org/attachment.cgi?id=20002) back trace
The game works fine in 1.1.10 and after that it just dies when starting a game.
I did a bisect on 1.1.11 and got:
4a19d893e5d5955c045d5dbfe5b764d98cf951fd is first bad commit commit 4a19d893e5d5955c045d5dbfe5b764d98cf951fd Author: Henri Verbeet hverbeet@codeweavers.com Date: Fri Dec 19 19:21:56 2008 +0100
wined3d: Only apply shader constants that changed.
This improves performance a bit for applications that use a lot of shaders with a lot of constants.
:040000 040000 7fe4fa1068000740cb69e3354d1bd4924e1f2230 d61b0b2d51cbced94f404343448a25db9c93238e M dlls