http://bugs.winehq.org/show_bug.cgi?id=13101
--- Comment #27 from Robert M. Muncrief rmuncrief@comcast.net 2008-05-31 06:43:56 --- (In reply to comment #26)
Bug 13566 indicates that the GLXBadDrawable bug only happens on Nvidia driver versions above 100.x (e.g. 169.x, 171.x, 173.x). This means that it is a driver bug. Another report here suggested that it doesn't happen when DynamicTwinview is disabled. More of such tests would be useful, so that we can submit a well documented bug report to Nvidia. The more details the easier it is to track for them and to fix. Are there any game demos in which the issue can be seen? That would be best for testing.
I agree. Unless Nvidia has released an updated API it would seem so. I have actually been characterizing this bug for three days (I wanted to upgrade to Hardy), and have been quite meticulous in following the same test procedures on both Gutsy and Hardy, changing only the Nvidia driver.
And unfortunately for Hardy users, if you install the binary 100.14.19 driver on it there are a lot of redraw errors during normal OS operation (like the text becoming a garbled mess when scrolling through tasks with the System Monitor), so something has definitely changed between driver versions.
Here are two demos you can download that illustrate the AA problem:
Call of Duty 2 Demo: http://www.download.com/Call-of-Duty-2-demo/3000-7450_4-10440599.html
Far Cry 2 Demo: http://www.download.com/Far-Cry-demo-2/3000-7452_4-10267976.html