http://bugs.winehq.org/show_bug.cgi?id=28517
--- Comment #3 from Andrew Eikum aeikum@codeweavers.com 2011-09-30 08:12:01 CDT --- (In reply to comment #2)
what is the meaning of "This->bufsize_frames" ?
if(!duration) duration = 300000; /* 0.03s */ This->bufsize_frames = ceil((duration / 10000000.) * fmt->nSamplesPerSec); This->local_buffer = HeapAlloc(GetProcessHeap(), 0, This->bufsize_frames * fmt->nBlockAlign);
The size of the local buffer in frames. The local buffer is needed since ALSA can't guarantee buffer sizes as large as MMDevAPI needs, so we need a place to store the extra data before it gets placed in ALSA's smaller buffer.
Why do you ask?