http://bugs.winehq.org/show_bug.cgi?id=14624
--- Comment #11 from Alan A. grsfdhj@tiscali.it 2008-08-20 13:44:37 --- A little update. I tried setting the game renderer to OpenGL and menus are not sluggish anymore! However, game cannot start due to the crash you already described caused by choosing OpenGL instead of DirectX as renderer. Maybe if we can determine what's causing the crash of the OpenGL renderer upon game start...