http://bugs.winehq.org/show_bug.cgi?id=5788
Michael P. ploujj@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Version|CVS/GIT |0.9.52.
--- Comment #5 from Michael P. ploujj@gmail.com 2008-01-26 23:57:01 --- This is still an issue in wine-0.9.52 (2.fc8 Fedora 8) This is the output that I get before entering an endless loop:
~/windows/giants-mecc $ wine GiantsMeccDemo.exe fixme:midi:OSS_MidiInit Synthesizer supports MIDI in. Not yet supported. fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 32 vertex samplers and 32 total samplers fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) > combined_samplers fixme:win:EnumDisplayDevicesW ((null),0,0x33eb60,0x00000000), stub! fixme:dinput:SysMouseAImpl_Acquire Clipping cursor to (0,0)-(800,600)
and the Giant's window doesn't seem to repaint itself since anything that draws on top of it leaves a permanent mark.
When I tried to quit the game by clicking the X button on the Giant's window Wine drew a dialog box saying:
"Waiting for Program A simulated log-off or shutdown is in progress, but this program isn't responding.
If you terminate the process you may loose all unsaved data. [Terminate Process] [Cancel]"
Clicking "Cancel" just closes the dialog box. Giants is still looping in the background and not repainting it's window. Clicking "Terminate Process" kills Giants.