http://bugs.winehq.org/show_bug.cgi?id=19187
Summary: Multisampling / Anti-aliasing regressions Product: Wine Version: 1.1.25 Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: ape@ape3000.com
I updated my Wine from 1.1.21 to 1.1.25 and I got some regressions with Multisampling / Anti-aliasing. With 1.1.21 it worked with all the OffscreenRenderers, but on 1.1.25 the game crashes on start up if I enable multisampling and use fbo or pbuffer. Backbuffer works, but it doesn't support shaders so nicely (I prefer fbo with no AA). The game works nicely, if I disable multisampling. I have no problems with other games on Wine.
I know I should do some regression testing, but I have no time currently and I will have a holiday trip, so I can't do anything in a week. So please do regression testing, if you notice the same bug.