http://bugs.winehq.org/show_bug.cgi?id=11231
--- Comment #10 from Jörg Höhle hoehle@users.sourceforge.net 2008-01-25 05:04:00 --- The above backtrace hinted at .../wine/dlls/wined3d/directx.c:448 (test_arb_vs_offset_limit) so I attached a trace of WINEDEBUG=trace+d3d.
Indeed the crash is is in glDeleteProgramsARB() GL_EXTCALL(glBindProgramARB(GL_VERTEX_PROGRAM_ARB, 0)); GL_EXTCALL(glDeleteProgramsARB(1, &prog)); checkGLcall("ARB vp offset limit test cleanup\n"); Still, with trace+gdi, the glibc message vanishes and turns into a page fault on write access to 0x00000000 (see previous post). I don't understand why.
Regards, Jörg Höhle